Millennials are Killing Antiques!
Producer/Writer/Designer 2019 Global Game Jam Entry. A satirical game where you play as a piece of smashed avo, smashing things!
Producer – Exhibitions of student work throughout the year with developer talks and a podcast featuring our work and special guests!
Producer – A playful installation that uses computer vision to track player movement to generate unique soundscapes and visual effects.
Creator – An experimental storytelling and performance experience that uses procedural text generation to change elements each time you play!
Creator – A neon-infused love letter to the early arcade era with ease of use and accessibility in mind for a custom tabletop arcade cabinet that reacts to how you play!
Normal for Norman?
Creative Director – An exploration of the nature of memory and how we tell stories in Virtual Reality
Developer – Collaborative capacitive touch experience where players learn a song from an otherworldly techno-tree.
Game Designer – Social board game about growth and discovery for 2-10 players. Based on my experiences walking the Camino de Santiago in 2015.
Creator – Paint the walls through movement in this game of Virtual Reality Squash.
WHO IS THIS GUY?
Matthew is an indie creator originally from California, and a recent graduate from the MA in Independent Games and Playable Experience Design program at Goldsmiths, University of London. He is the founder of Campervan Games, a Melbourne-based Independent Game Development studio.
He is best known for his work as the creator of the alternative controller game “Shape Arcade,” as Creative Director for the narrative VR game “Normal for Norman?”, and as the organizer for the student group “Playful Experiences”.
When not making things he bikes, hikes, writes, and drinks way too much coffee!