Producer/Writer/Designer 2019 Global Game Jam Entry. A satirical game where you play as a piece of smashed avo, smashing things!
Producer – Exhibitions of student work throughout the year with developer talks and a podcast featuring our work and special guests!
Creative Coder – A commissioned installation celebrating the 70th anniversary of the NHS. Marble runs built with medical equipment visualize cost-per-year data in fun and interesting ways.
Producer – A playful installation that uses computer vision to track player movement to generate unique soundscapes and visual effects.
Creator – An experimental storytelling and performance experience that uses procedural text generation to change elements each time you play!
Creator – A neon-infused love letter to the early arcade era with ease of use and accessibility in mind for a custom tabletop arcade cabinet that reacts to how you play!
Creative Director – An exploration of the nature of memory and how we tell stories in Virtual Reality
Developer – Collaborative capacitive touch experience where players learn a song from an otherworldly techno-tree.
Game Designer – Social board game about growth and discovery for 2-10 players. Based on my experiences walking the Camino de Santiago in 2015.
Creator – Paint the walls through movement in this game of Virtual Reality Squash.
Workbook for the two-term Physical Computing Module that I took during my MA in Independent Game and Playable Experience Design at Goldsmiths, University of London.
A short projection mapped sequence of an animated door that generates before opening into a garden with a Cherry Blossom tree that grows and scatters its blossoms across the room.
Writer/Developer – Two short Choice and Parser Interactive Fiction pieces. Decide what to do when you find a baby on a bench in Richmond Station, and solve mysteries most fowl as a feathered detective in Turkey Street.
Travel, trekking, theme parks, cooking, motorcycles and more! Join me in my dreams of experiencing the unexpected and meeting incredible people everywhere.
This is a postmodernist take on my favorite scene from King Lear for the “Shakespeare and the Problem of Genre” class that I took at San Diego State University in the Fall of 2008.