Matthew Deline

Independent Game Creator and Installation Designer

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Projects

Ripper Rideshare

Producer/Designer/Audio Locomojam 2019 Entry. Comedic 2D Crazy Taxi where you *are* the GPS!

Campervan Games

Founder Independent Game Development studio creating wholesome, engaging experiences.

Millennials are Killing Antiques!

Producer/Writer/Designer 2019 Global Game Jam Entry. A satirical game where you play as a piece of smashed avo, smashing things!

Playful Experiences

Producer – Exhibitions of student work throughout the year with developer talks and a podcast featuring our work and special guests!

The Long Run

Creative Coder – A commissioned installation celebrating the 70th anniversary of the NHS. Marble runs built with medical equipment visualize cost-per-year data in fun and interesting ways.

Musical Playground

Producer – A playful installation that uses computer vision to track player movement to generate unique soundscapes and visual effects.

Campfire Tales

Creator – An experimental storytelling and performance experience that uses procedural text generation to change elements each time you play!

Shape Arcade

Creator – A neon-infused love letter to the early arcade era with ease of use and accessibility in mind for a custom tabletop arcade cabinet that reacts to how you play!

Normal for Norman?

Creative Director – An exploration of the nature of memory and how we tell stories in Virtual Reality

Singing Tree

Developer – Collaborative capacitive touch experience where players learn a song from an otherworldly techno-tree.


Pilgrims

Game Designer – Social board game about growth and discovery for 2-10 players. Based on my experiences walking the Camino de Santiago in 2015.

Pollock Ball

Creator – Paint the walls through movement in this game of Virtual Reality Squash.

Physical Computing Workbook

Workbook for the two-term Physical Computing Module that I took during my MA in Independent Game and Playable Experience Design at Goldsmiths, University of London.

Projection Mapping a Japanese Garden

A short projection mapped sequence of an animated door that generates before opening into a garden with a Cherry Blossom tree that grows and scatters its blossoms across the room.

Interactive Fiction

Writer/Developer – Two short Choice and Parser Interactive Fiction pieces. Decide what to do when you find a baby on a bench in Richmond Station, and solve mysteries most fowl as a feathered detective in Turkey Street.

The Radical Dreamer

Travel, trekking, theme parks, cooking, motorcycles and more! Join me in my dreams of experiencing the unexpected and meeting incredible people everywhere.

King Lear: Act III, Scene II

This is a postmodernist take on my favorite scene from King Lear for the “Shakespeare and the Problem of Genre” class that I took at San Diego State University in the Fall of 2008.

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Playful Experiences Podcast – Episode One

https://matthewdeline.files.wordpress.com/2019/02/podcast.mp3
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